Category: Curriculum
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Exploring Virtual and Augmented Technologies
In this blog post, we will explore how virtual and augmented technologies have found their way into classroom enhancing traditional learning by blurring the physical and digital world. Reducing the gap between the real and digital world makes the learning environment more flexible and adaptive. Virtual reality (VR) and augmented reality (AR) have the potential…
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The shift from traditional paper and pencil to next generation digital assessment
Assessment is a general term for a broad range of processes for testing, measuring, and evaluating performance. Standardized, alternative, and self-assessment methods are used for the purposes of replacement, diagnosis of performance, and provision of formative and summative evaluation. The National Educational Technology Plan (2017) states: “As technology gives us the capability to improve on…
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4 Considerations When Planning for New Technology
When planning a technology project or initiative in a K-12 school environment, there are four pieces that need consideration for a successful outcome. Every project does not necessarily involve all four pieces, but certainly some of them. Those four pieces are the school network, educational software or web resources, hardware or equipment, and professional development…